Max Payne is back and he’s just as much of a badass as we remember. Diving through windows in slow motion, firing rounds into enemies as they slowly struggle to react to what is happening, Max is right at home. Rockstar Studios kept the emphasis on Max and his beautifully executed combat while adapting it to modern game design standards and it works just as expected; perfectly.
Max Payne has suffered beyond reasonable limits. (It's all in the name.) Nine years have passed since the last game in the series, yet little has changed for its long-suffering protagonist, who remains deeply traumatised by the death of his wife and child. ‘Trauma’ is the key word – in Greek, it means ‘wound’, and Max is someone who has never let his fully heal. To move on would be to forget – a betrayal of those he loved – and so instead he chooses to wallow in the past and the pain, with the help of brown liquor and white pills.
But thankfully, Max Payne 3 isn’t content to simply relive the past, and makes bold stylistic and narrative decisions to avoid stagnation. And though these choices have significant consequences on the game’s pacing that may prove divisive, Max Payne 3 is overall a brilliant, darkly-engrossing third outing for one of video game’s most troubled characters.
View Max Payne 3 Trailer
Published by: Rockstar Games
Developed by: Rockstar Studios
Genre:
Release Date:
US: May 15, 2012
UK: May 18, 2012
Germany: Oct 29, 2010
Australia: May 18, 2012
MSRP:
Platform(s): Playstation 3, Xbox 360 and PC
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